Why do modeling programmers strive to have their machine make itself invisible? Computer modeling is approximating the look of a hand drawing to the extent that software decides how to threshold a CG "drawn" line so it is more pleasing, more appealing, more natural and looks "better".
I appreciate the different atmospheres between CG designers modeling a 3d volume and perspectivists illustrating a 3d volume from a plan. Each struggles to "lock in" to the space, but making a CAD model seems like typing while the pencil drawing, although rigidly procedural, retains that sensual friction between the medium and the paper as the mind's eye follows a virtual fold.
Very nifty that a perspective view residing in modeling software can report back the measure of the virtual volumes. Once extracted as a 2d file, it's as mute on that topic as the manual drawing.
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